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Showing posts with label GPU. Show all posts
Showing posts with label GPU. Show all posts

Sunday, January 22, 2012

Graphics Processing Unit or Virtual Processing Unit

In the early days of computer video card or graphics card does not possess a processor. It has only a memory which is the main draw of the graphics card. The sizes of memory range from 1, 2, 4, 8, 16 and 32 MB for the high end type. That was then now memory capacity has expanded many more times the the smallest memory configuration for a graphics card is now set at 512 MB then from here the it can be 1 Gig, or more depending on your budget and requirements.



But as application grew in size and the task also required more details like rendering or 3D modelling or animation that could be mistaken for the real stuff. The memory may have more than it can handle. Manufacturer also needed to have a more active graphics card than what the current crop is offering. Somehow in application that require high output the processing task needs be taken from the CPU which traditionally handle all processing task.  Enter the GPU or Graphics Processing Unit, now what is this exactly?


A graphics processing unit or GPU (also occasionally called visual processing unit or VPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory in such a way so as to accelerate the building of images in a frame buffer intended for output to a display. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics, and their highly parallel structure makes them more effective than general-purpose CPUs for algorithms where processing of large blocks of data is done in parallel. In a personal computer, a GPU can be present on a video card, or it can be on the motherboard or -- in certain CPUs -- on the CPU die. More than 90% of new desktop and notebook computers have integrated GPUs, which are usually far less powerful than those on a dedicated video card.





Matrox IS-ATLASImage by AutomaticDefence via Flickr


English: GeForce 256 Quadro (NV10GL) GPUImage via Wikipedia


 
The term was popularized by Nvidia in 1999, who marketed the GeForce 256 as "the world's first 'GPU', or Graphics Processing Unit, a single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second". Rival ATI Technologies coined the term visual processing unit or VPU with the release of the Radeon 9700 in 2002.


As mention above this two company popularized the term GPU and VPU for marketing and branding purposes of both there respective product. Modern GPUs use most of their transistors to do calculations related to 3D computer graphics. They were initially used to accelerate the memory-intensive work of texture mapping and rendering polygons, later adding units to accelerate geometric calculations such as the rotation and translation of vertices into different coordinate systems. 


Recent developments in GPUs include support for programmable shaders which can manipulate vertices and textures with many of the same operations supported by CPUs, oversampling and interpolation techniques to reduce aliasing, and very high-precision color spaces. Because most of these computations involve matrix and vector operations, engineers and scientists have increasingly studied the use of GPUs for non-graphical calculations.


Dedicated graphics cards



The GPUs of the most powerful class typically interface with the motherboard by means of an expansion slot such as PCI Express (PCIe) or Accelerated Graphics Port (AGP) and can usually be replaced or upgraded with relative ease, assuming the motherboard is capable of supporting the upgrade. A few graphics cards still use Peripheral Component Interconnect (PCI) slots, but their bandwidth is so limited that they are generally used only when a PCIe or AGP slot is not available.


English: The ATI Radeon™ HD 5770 Graphics Card...Image via Wikipedia



GeForce FX5900 graphics cardImage via Wikipedia





A dedicated GPU is not necessarily removable, nor does it necessarily interface with the motherboard in a standard fashion. The term "dedicated" refers to the fact that dedicated graphics cards have RAM that is dedicated to the card's use, not to the fact that most dedicated GPUs are removable. Dedicated GPUs for portable computers are most commonly interfaced through a non-standard and often proprietary slot due to size and weight constraints. Such ports may still be considered PCIe or AGP in terms of their logical host interface, even if they are not physically interchangeable with their counterparts.

Integrated graphics solutions



Integrated graphics solutions, shared graphics solutions, or Integrated graphics processors (IGP) utilize a portion of a computer's system RAM rather than dedicated graphics memory. They are integrated into the motherboard. Exceptions are AMD's IGPs that use dedicated sideport memory on certain motherboards, and APUs, where they are integrated with the CPU die. Computers with integrated graphics account for 90% of all PC shipments. These solutions are less costly to implement than dedicated graphics solutions, but tend to be less capable. Historically, integrated solutions were often considered unfit to play 3D games or run graphically intensive programs but could run less intensive programs such as Adobe Flash. Examples of such IGPs would be offerings from SiS and VIA circa 2004. 


video_cardImage by marklinkphoto via Flickr




ATI Video CardImage by williamhartz via Flickr



However, modern integrated graphics processors such as AMD's Fusion IGPs and Intel's HD Graphics are more than capable of handling 2D graphics from Adobe Flash or low stress 3D graphics, but struggle with the latest games like Battlefield 3. IGPs like the Intel's HD Graphics 3000 and AMD's Fusion IGPs have improved performance that may match cheap dedicated graphic cards, but still lag behind the more expensive dedicated graphics cards. While older platforms had the IGP integrated onto the motherboard, newer platforms (Intel Core i series and AMD Fusion) integrate the GPU right onto the CPU die.


Graphics Procession Unit will continue to be developed in all capabilities as more demanding high end application require more realistic and faster output.



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Friday, July 8, 2011

Computer 101: What is a Video Card?

A video card or video graphics adapter is a computer hardware device that processes all the things that can be seen via the monitor or LCD device. It processes all those binary information and output them through the monitor of LCD which the user can see. Back in the early days of the computer the video cards cannot completely process all those information that need to be seen by the user. The main processing is still done via the CPU or the Central Processing Unit of the computer. All the video could do is to output the data via the monitor and with the help of the bigger memory built in them it can make the output a lot nicer compare to a standard size memory amount of a built in video card.

In those early days most stand alone video card can have a memory capacity of 2, 4, 8, 16 and 32 megabytes of memory while the high end video card can have as much as 128 or 256 megabytes of memory. Also early types of video cards do not have a GPU or Graphics Processor Unit. This early GPU comes only with the high end type and since they have GPU, it has its own cooling fan attach on top of it.

The same is still true for today’s latest video card, most of them have those GPU for faster processing and they can also have a large amount of memory installed. This is the standard video of today they can have up to 1 gigabytes of memory. For high end graphics application such CAD/CAM processing and video rendering, CGI rendering and all other professional application the video has evolve in such a manner those they can be compare to a regular desktop computer in terms of pricing and characteristics. Objects that need to be manipulated and edited via software that requires the video card to let the editor see and work on the finer detail of the images, they can response faster and better to the application that uses them. They let the graphics editor or designer to see all the aspect of the image that they are working on.

ATI FireGL Graphical cardImage via Wikipedia

High end video card has more power and characteristics to offer compare to conventional video cards that has a standard GPU and amount of memory installed in them. Another application of a high end video card is in gaming. People who plays games that uses heavy graphics processing needs high end video cards or else they would not be able to appreciate the game they are playing. There will be a lot of contortions and graphics folding and drag which would lead to hardware crashes because the hardware cannot handle the needed amount of graphics they the software is trying to feed it. LAN games which would require several computers link together would slow down because the video cards cannot cope up with the intense amount of bits being use by the software.

video_cardImage by marklinkphoto via Flickr

Okay which choosing the right video for your need make sure to read the box and information that pertains to that video card. Gone are the days that only large amount of memory and a GPU is the main requirement in buying a Video Card for your system. Remember every hardware in your computer must work together for you to have an enjoyable use of your computer. You may buy the very latest in this video card but if it will not cooperate with the rest of the hardware and software in your computer than that video card is called trash become it wasted money and time. So read and check all the information before your buy one for upgrade or replacement.





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